Line Puzzle Log 1

Almost three months ago I quit my job, and started making an app.

About seven weeks in, it became clear that I couldn't just learn swift on the hoof. So I decided to make a game in stead. LinePuzzle. In the first four weeks I managed to get basic rendering and three puzzle types in:

  • Basic mazes
  • Gravity-based physics blocks
  • Required points along the path

and in the upcoming entries I intend to document how I'm progressing.

Or pictures of silly rendering bugs as they crop up. Either or.

Progress today included:

  • Getting lighting rendering properly
  • Realising lines can extend out of both sides of a rectangle! D: