Almost three months ago I quit my job, and started making an app.
About seven weeks in, it became clear that I couldn't just learn swift on the hoof. So I decided to make a game in stead. LinePuzzle. In the first four weeks I managed to get basic rendering and three puzzle types in:
- Basic mazes
- Gravity-based physics blocks
- Required points along the path
and in the upcoming entries I intend to document how I'm progressing.
Or pictures of silly rendering bugs as they crop up. Either or.
Progress today included:
- Getting lighting rendering properly
- Realising lines can extend out of both sides of a rectangle! D: